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What is the town meta-game all about?
BSW consist of a virtual world of towns. Basicly the town "game" is just meant as a fun thing in addition to the boardgames.
The towns also work as small comunities in BSW. Like when people shout, the shouting is done inside the town. The towns
also have it's own chat window that will pop up for all town members when first person speak (if the town chat window isn't open, you
can start chating by using the /ctell command.
The different towns have their own game houses and from time to time the towns compete in tournaments.
When you join BSW you do by
default end up as a citizen of the town called ARMfeld. This town is a bit
special. It will among other things cut you off the posibility of
competing in the town tournaments.
Our goal in EnglishTown is to make BSW more accessible
for the English speaking crowd. Our hope is that we can manage to make some kind of a comunity where you can always
find some other english speaking people to play a game or five with. We also try to do our best in regard to making the newbies that
show up in town feel at home. (When people access BSW from the BSW-homepage they are directed directly to EnglishTown if they picked english as language on the main page).
Basicly EnglishTown is a room in BSW (/room C10).
When you
enter EnglishTown you can visually move around in the town room by using
the blue arrows you find to the right of the town itself. By clicking the
game houses you find in the town you can enter the different games (other
ways of entering the games can be found on the page regarding gameplay). In
addition to the game houses you will also find farm houses, town houses
and landgraf houses. All for people to live in. (Basicly just a funny
thing so people can see where you live :-). When reaching level 12 and
Landgraf you can get your own property in town, with your own house and a
garden where you can plant threes, flowers or maybe dig out a small pond.
Reaching level 15 and Fürst will give you the option to get a game of your
choice installed in your house.
For each game played in a town, the town will
gain a sertain amount of resourses and Talers (the BSW money). The talers
and resourses can be used to buy new build items (like game houses and special houses
dedicated to the meta-game, or items like flowers and threes for making the town look great).
In addition, towns must provide food (50 each month) and clothing (5-20 each month, depending on level)
for each resident. If a town cannot meet these demands they are subject to
penalties. A food shortage causes starvation, and the residents lose 5% of their
Talers/experience. A clothing shortage causes freezing, and the town is not
allowed to build buildings for a month. In addition, both of these cause the
town to sell all resources they may have saved.
To see how many resourses are needed you can take a look at the
cloth and food requirement page.
The actuall number of resourses ET are holding can be seen by all ET members in /room C10.
All current and future EnglishTown citizens can be asured that
there will be no starving and lose of personal points in ET. Even
if we don't like it, we might have to remove infrequent/inactive players
from town now and then to be able to meet the resource requirements. We
have made the rule that if someone is totaly unactive for 2 months the
person is removed, and if you only play a few games a month we might also
feel the need to remove you, but you will then be warned. This also mean
that if you are going for a longer vacation you should make sure to let
the mayor know so that you won't be removed.
More
about resourses
The
BSW introduction to resources can be found here.
Wood, stone, ore, wool, and food are earned by playing boardgames on
BSW. When a game is played in a town, that game generates a number of
resources equal to the number of players in the game minus 1. If the game
has N players, the game generates M x (N - 1) resources. M represents the
multiplier associated with the game. Different games have different
multipliers.
We suspect the mulitpliers to be like this: Puerto
Rico : 4x, RA, Meuterer : 3x, Siedler, CC, CCE, Transamerica : 2x, Lost
Cities, CantStop, Tichu : 1x. There is a 50% chance these resources
will be credited to the town housing the game. There is a 50% chance that
the resources will go to the town of a randomly chosen player of the game.
This allows you to have a chance of earning resources for your town even
if you are playing in some other town (not your own), even if the chance
then is very small compared to the chance when you play in your own
town. Of course, if all of the players in the game are from the town
that houses the game, then there is a 100% chance that the resources
will go to the town housing the game.
The distribution of resources that a town generates are decided by the location of the
town on the BSW world map
Resources may be sold and bought in the
BSW market (found in /game 0) by the ambassador (but all are free to go and
have a look at the
prices.
Some facts and figures showing why it is important to play in the ET game rooms.
If an ET player plays Tichu with 3 people from other towns the chance
that the town they play in gets the resources is 50%. The chance that
the town of one of the players get the resources is also 50%, with 4
players this mean that there is 12,5% chance that the town of one of the
players get the resources. So, if the game is played in ET the chance is
62,5% that ET get the resources. If the game is played outside ET
there is a 12,5% chance that ET get the resources. This percent numbers
will equal the amount of resources ET get from the game play in the long
run. This mean that in the long run one such game of Tichu give
0,375 resources if played outside ET, and 1,875 resources if played in ET.
This mean that to gain 50 resources you have to play
50/1,875 = 27 games of Tichu in a ET game room, or 50/0,375 = 134 games of
Tichu in a game room outside of ET. We can do the same
kind of calculations for a 3 player PR where one of the players is a ET
player: The chance that the town of one of the players get the resources
is still 50% and with 3 players this mean that there is a 16,67% chance
that the town of one of the players get the resources. So, if the game is
played in ET the chance is 66,67% that ET get the resources. If the game
is played outside ET there is a 16,67% chance that ET get the resources.
Since a 3 player of PR gives 8 resources this mean that one such
game of PR give 1,33 resources if played outside ET, and 5,33 resources if
played in ET. Summa sumarum: To gain 50 resources you
have to play 50/5,33 = 10 games of PR in a ET game room, or 50/1,33 = 38
games of PR if played in a game room outside of ET.
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